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Important Changes 2 the Game

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AuroraDragonKaya

Lvl. 7: Ascended

Posts: 66

Joined: Mon Nov 16, 2009 8:41 am

Post Thu Dec 03, 2009 5:44 pm

Re: Important Changes 2 the Game

Wait, doesn't that mean that someone could get a free move by not logging on for two weeks?
~The Resplendent Augur of Supreme Divinity of The First Alliance~
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TheGuardian

User avatar

Developer (Graphics)

Posts: 491

Joined: Fri Nov 06, 2009 4:47 pm

Location: Vault City

Post Thu Dec 03, 2009 7:44 pm

Re: Important Changes 2 the Game

If a player decides it's time to quit and doesn't want to play anymore, his colony will be removed from the map after 2 weeks of inactivity. However, his account will not be deleted from the database.

Now, let's say that player X forgot about the game or had other important things to attend, and then he returns and wants to play some more. He can do so by login in to his account and choosing a new location on the map. However, don't even think of missing intentionally for 2 weeks, because we are raiding inactive players and there's nothing for you to gain. I calculated that the overall distance from one corner of the map to the other if about 6 hours so people can still get to you no matter where you relocate. Hope that answers your question, Dragon.

PS. Who's we is open to debate, but I will surely be raiding inactive accounts, so... :P
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SoulOfWar

Suspect

Posts: 1

Joined: Sat Dec 05, 2009 2:56 pm

Post Sat Dec 05, 2009 3:05 pm

Re: Important Changes 2 the Game

I think you should extend the gap for colony removal to 4 weeks. This would give us more time to use it as a farm of sorts...
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Baka

Asgard Supporter

Posts: 221

Joined: Sat Nov 14, 2009 6:36 am

Post Sat Dec 05, 2009 4:16 pm

Re: Important Changes 2 the Game

I second, third, and fourth that idea.
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Pr3t3nd3r

User avatar

Programmer, Designer

Posts: 280

Joined: Fri Nov 06, 2009 3:46 am

Post Sat Dec 12, 2009 11:30 pm

Re: Important Changes 2 the Game

- increased again food production
- Stargate add speed is now +2 per level
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Praxi

Lvl. 5: Trainee

Posts: 45

Joined: Sat Nov 14, 2009 4:03 am

Post Sun Dec 13, 2009 7:18 am

Re: Important Changes 2 the Game

Hey Pretender, for future updates, can we get separate posts of changes to the game so we don't have to dig through growing threads to find info? Maybe reserve a thread as read only for you to post these things, and then have a separate comment area or something? Just an idea.
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TheGuardian

User avatar

Developer (Graphics)

Posts: 491

Joined: Fri Nov 06, 2009 4:47 pm

Location: Vault City

Post Tue Dec 15, 2009 11:10 am

Re: Important Changes 2 the Game

- Finally, read messages remain read, thanks to Pr3t3nd3r.
- Food production increased, again. That's really good news!

- Also, added new conditions for acquiring crystals, such as getting crystals for
every visitors who clicks your referral link. More information at the RCV.
# Follow Me on Twitter @VaultNews | Yahoo Mesg ID: sgchr |
Xeno Free Browser Games | Space Strategy game | Asgard Heroes Stargate Game : Free War Games | Draco Free Online Browser MMORPG games

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Baka

Asgard Supporter

Posts: 221

Joined: Sat Nov 14, 2009 6:36 am

Post Tue Dec 15, 2009 4:02 pm

Re: Important Changes 2 the Game

unfortunately unread (or unreplied) request in the forum remain. this is what I have to say about the new crystal gaining system. viewtopic.php?f=3&t=180&start=0
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Pr3t3nd3r

User avatar

Programmer, Designer

Posts: 280

Joined: Fri Nov 06, 2009 3:46 am

Post Thu Dec 17, 2009 2:11 am

Re: Important Changes 2 the Game

Protection days (for population difference) reduce to half!
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skyguy

Lvl. 7: Ascended

Posts: 175

Joined: Thu Nov 19, 2009 12:02 am

Location: in unicron and controlling him

Post Thu Dec 17, 2009 2:37 am

Re: Important Changes 2 the Game

http://www.asgardheroes.com/stargate/re ... fferer=186 what are special about the referal links do we each get a different one?
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