Tue May 18, 2010 3:01 pm by OnComing Storm
I'm not used to playing games where alliance members have any real benefit over a lone player, except for the obvious ability to communicate with alliance members via a mail that goes to all alliance members to launch mass attacks against a specific individual, so I'm afraid my ideas will be a bit limited on that.
I would like to see some 'member management' stuff though. Perhaps some ranks (call them whatever name you want)
Level 1 - the Alliance Founder - can appoint another player to Level 1(in effect creating more than one person with full privs) , disband the alliance, invite/dismiss players from the alliance, alliance forum moderation rights
Level 2 - invite/dismiss players to/from the alliance, alliance forum moderation rights
Level 3 - Diplomat - can set/unset diplomatic relations with other races/alliances.
Level 4 - normal player
Visual Improvements
A 'Command Structure' screen available from Crusade so alliance members can see who is who - who is Level 1 , Level 2 etc
A 'Memberlist' screen (as above) that lists all member of the alliance. Level 1 and Level 2 alliance members could also see extra information against the players name like 'activity' traffic lights; Red light for inactive for more than 5 days, Yellow light for inactive for more than 2 days, Green light for active within the last 24 hours. Of course we can already look up a player manually now but with a big number of alliance members, that would be a nightmare and an indicator system such as I have described would save bandwidth and database calls.