I will like to see some features done according to my suggestion. Base on what I have already
said on link -
viewtopic.php?f=11&t=232I wanted to suggest that
Some Units have only a limited attack ability, my meaning is that Units can differentiate into several categories,
1st group is that the Units can ONLY attack ground units (Marines)
2nd group is that the Units can ONLY engage air units (Drone Weapons)
3rd group is that the Units can encounter BOTH ground and air units (Both Marines and Drone Weapons)
For an example, Space Marines use Laser Guns to shoot their enemies down. Since Laser Guns are Ranged Weapons, Space Marines belonged to the 3rd group. For another example, Templar and Mecha belonged to the 1st group(guessing, based on their pictures, they use swords).
By this Extra Features, this would make the game more Balanced. Without this extra feature, Mecha is far much stronger than Marines and is also Offensive Type(in other words, Mecha replaces Marines later in the game during attacks), thus when attacking another strong player, the (Strong)Attacker will train loads of Mecha instead of Marines.
In the other way, with this limited attacks feature, Smart Players will train balanced amount of Marines and Mecha during a Attack if the Player wanted to fully disable the Victim by destroying the ships(Marines) and Ground Units(Mecha).
Of course, all the Units that is in the 3rd Group MUST be slightly weaker than the other two.
I don't know whether you guys like it or not. Please Ignore this if you guys doesn't like this idea.
PS : I would like to see the new feature "In-Game Events"